Poker dictionary

  • Downswing recovery

    The process of mentally and strategically rebounding from a losing streak.
  • Donk lead

    A leading bet from out of position, usually into a player who had previous betting initiative.
  • Donk play

    Making an unconventional or poorly thought-out move, often seen from recreational players.
  • Donkey

    A slang term for a weak player who consistently makes unprofitable or illogical decisions.
  • Donkey call

    A loose or unjustified call made by a weak player, often without correct odds or reasoning.
  • Donkey move

    Any irrational play that deviates from standard strategy, usually made by an inexperienced player.
  • Door card

    The first exposed card in Seven Card Stud, visible to all players and used to infer hand strength.
  • Drop

    To fold a hand, especially in games like draw poker or when facing aggressive bets.
  • Drop out

    To exit a hand voluntarily before showdown, another way of saying 'fold'.
  • Dry flop

    A flop with unconnected cards, offering few straight or flush draws and often favoring preflop raisers.
  • Dry texture

    Describes a board that lacks coordination, reducing the chances of strong draws or big hands.
  • Dry turn

    A turn card that doesn't improve potential draws or change the board texture meaningfully.
  • Dry river

    A river card that doesn't alter the strength of hands or complete any significant draws.
  • Double float

    Calling both flop and turn with the intent to bluff on the river.
  • Double check

    Checking twice in a row across streets, often to induce bluffs or control pot size.
  • Double check-raise

    A rare and aggressive line involving raising after checking twice, usually indicating great strength.
  • Double bluff

    Bluffing in two different ways within one hand, such as misrepresenting both position and hand strength.
  • Downbet

    Betting a smaller amount than expected, often used to keep opponents in with weaker hands or set up future barrels.
  • Downswing management

    The emotional and strategic discipline needed to handle extended periods of losses.
  • Domination

    When one hand has another heavily outkicked, such as AK vs AQ, giving a strong statistical edge.
  • Dominate the table

    Taking aggressive control of the table dynamic through consistent pressure and smart play.
  • Deep run

    Progressing far into a tournament, often close to final table or major payouts.
  • Deep field

    A tournament with a large number of entrants, increasing variance and duration.
  • Deuce-to-seven lowball

    A poker variant where the best low hand is 7-5-4-3-2, with no flushes or straights.
  • Dealer tip

    Gratuity given to a live dealer, usually after winning a hand or pot.
  • Dealer error

    A mistake made by the dealer, such as misdealing or exposing cards unintentionally.
  • Dead card

    A card that's no longer in play, often due to being folded or exposed, affecting hand calculations.
  • Deal-making

    Negotiating a prize split at the final table of a tournament based on chip counts or ICM.
  • Default range

    The standard set of hands a player uses by default in a given position or spot.
  • Defined range

    A hand range that's been narrowed through betting actions, allowing for more accurate decisions.
  • Degen

    Short for 'degenerate', referring to a player who gambles recklessly without proper bankroll discipline.
  • Degen move

    An overly aggressive or wild play made without regard to odds or long-term profitability.
  • Daily tournament

    A regularly scheduled poker tournament held every day, often with low to mid-stakes buy-ins.
  • Day 1 chip leader

    The player with the most chips at the end of the first day of a multi-day tournament.
  • Day 2 survivor

    A player who has made it through the first day of a tournament to reach the second stage.
  • Deal percentage

    The portion of the prize pool each player agrees to receive when striking a deal at the final table.
  • Deal split

    A negotiated division of remaining prize money among the final players in a tournament.
  • Defending range

    The collection of hands a player uses to call or raise when defending blinds or checking aggression.
  • Defending frequency

    How often a player defends blinds or calls aggression based on game theory or exploitative play.
  • Delayed river bet

    A bet made on the river after checking both flop and turn, used for deception or thin value.
  • Delayed bluff

    A bluff postponed until a later street to improve credibility or reduce the risk of being called.
  • Dead zone

    A tournament phase where your stack is too small to be aggressive but too large to shove easily.
  • Donkey bluff

    A poorly timed or obvious bluff typically made by an inexperienced or overly aggressive player.
  • Dealers choice cash game

    A casual format where players alternate choosing the poker variant for each hand.
  • Door card read

    Reading strength or weakness based on the exposed card in Stud or similar formats.
  • Donk jam

    An all-in shove made from out of position early in the hand, often perceived as erratic.
  • Domination spot

    A situation where one hand is heavily favored preflop due to kicker superiority.
  • Degen bluff

    An illogical, high-risk bluff made by an undisciplined or emotional player.
  • Daily schedule

    A poker site or room's set list of daily tournaments and events.
  • Daily MTT

    Multi-table tournament held daily, typically part of a consistent schedule.
  • Degen bankroll

    A dangerously small or mismanaged bankroll prone to fast bust-outs.
  • Defensive range

    A range designed to prevent being exploited by aggression, includes hands used to call or raise vs bets.
  • Dominated equity

    Equity that looks promising but is frequently crushed by stronger hands.
  • Dealer talk

    Informal table chatter from the dealer, which may reveal tone but shouldn't affect play.
  • Delayed shove

    A shove made on a later street rather than immediately, sometimes to induce calls.
  • Deep run equity

    The potential value of your stack in a tournament based on your chances of reaching big payouts.
  • Dry board texture

    A board lacking draws or connectivity, often favoring continuation bets from the preflop aggressor.
  • Deep field ICM

    ICM considerations in large-field tournaments where final table bubbles carry huge variance.
  • Double or nothing

    A sit-and-go format where half the field gets paid an equal share and half get nothing.
  • Diminishing fold equity

    The reduction of fold equity as stack sizes shrink and opponents become more committed.
  • Donk lead river

    A river bet made from out of position that wasn't preceded by previous aggression, often polarizing.
  • Dark bet

    A dark bet is made before seeing the next card, typically used to confuse opponents or signal strength.
  • Dark raise

    A dark raise is a preemptive raise made without full information, often used for intimidation or misdirection.
  • Deal

    A deal can refer to both the distribution of cards and an agreement to split a tournament prize pool.
  • Dealer

    The dealer is responsible for dealing cards, managing the pot, and enforcing rules in live poker games.
  • Dealer button

    The dealer button is a rotating position that determines the order of action and who posts the blinds.
  • Dealer's choice

    A poker variant where the player on the dealer button chooses the game to be played each round.
  • Dead blind

    A forced blind posted without the right to act, often due to missed blinds or seat changes.
  • Dead hand

    A hand that is forfeited due to a rules violation, misdeal, or because it was mucked prematurely.
  • Dead money

    Chips in the pot from players who are no longer contesting the hand, increasing the equity for active players.
  • Dealt in

    Refers to a player receiving cards and participating in a hand after posting any required blinds or antes.
  • Deuce

    A deuce is a two, the lowest-value card in the deck, often important in lowball games and straight draws.
  • Deuce to seven

    A lowball format where the best possible hand is 7-5-4-3-2, with straights and flushes counting against you.
  • Disconnect protection

    A feature that protects online players from losing chips due to connection issues by automatically folding.
  • Donk

    Slang for an inexperienced or poor poker player, often used derogatorily to describe someone making illogical plays.
  • Donk bet

    A bet made out of position into the preflop aggressor, often signaling a weak or medium-strength hand.
  • Double belly buster

    A draw that gives two different inside straight outs, often disguised and more powerful than it appears.
  • Double board

    A hand played with two separate boards where the pot is split between the best hands on each board.
  • Double up

    When a short-stacked player wins an all-in and doubles their chip count, crucial in tournament survival.
  • Downswing

    A prolonged period of bad luck or losses in poker, often requiring mental resilience and bankroll management.
  • Draw

    A hand that is not yet made but has potential to improve to a strong hand like a straight or flush.
  • Drawing dead

    When a player's hand cannot possibly win, regardless of the remaining cards to be dealt.
  • Drawing hand

    A hand that requires improvement to win, such as four cards to a straight or flush.
  • Drawing odds

    The mathematical probability of completing a draw, critical for evaluating whether to continue in a hand.
  • Dry board

    A flop with uncoordinated cards that offers limited draw potential, favoring continuation bets.
  • Dry pot

    A side pot that no player can win directly, typically due to an all-in main pot situation.
  • Dry raise

    A raise made with no prior betting action, typically interpreted as strength and used for deception.
  • Ducks

    A nickname for a pair of twos (2♠2♦), considered a low but sometimes playable pocket pair.
  • Dumping chips

    Intentionally losing chips to another player, often associated with cheating or collusion.
  • Duplicate hand

    A repeated hand layout often seen in training or analysis software to review identical decisions.
  • Dwan effect

    Named after Tom Dwan, this refers to the aggressive, unpredictable play that changes table dynamics.
  • Dynamic board

    A board texture likely to change hand strengths significantly with future community cards.
  • Dynamic range

    A player's range that includes many strong and weak hands, making them difficult to read.
  • Delayed c-bet

    A continuation bet made on the turn instead of the flop, often used for pot control or deception.
  • Deep stack

    A large chip stack relative to the blinds, allowing for more postflop play and maneuvering.
  • Deep stack strategy

    Tactics used when playing with deep stacks, involving more nuanced betting and implied odds.
  • Defend the blinds

    Calling or raising from the small or big blind to protect your forced investment in the pot.
  • Defensive bet

    A small bet made to discourage larger bets from opponents while retaining some control of the hand.
  • Delayed turn bet

    A bet on the turn after checking the flop, often signaling medium strength or a disguised hand.
  • Dominated hand

    A hand that is significantly weaker than another, sharing one card and having lower kicker strength.
  • Dominated range

    A range of hands that is largely weaker than the opponent's, resulting in negative expected value.
  • Double barreling

    Firing a second bet on the turn after betting the flop, often used as a bluff or semi-bluff.
  • Double suited

    In Omaha, a hand with two pairs of suited cards, increasing flush draw potential.
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